Dual swords for every element…

Forum Game Ideas Dual swords for every element…

  • Post
    Tyrone Funk
    Participant
      <li style=”text-align: left;”>We could use ice dual swords, dark dual swords, and any other dual swords that would make attacking element specific bosses possible for dual sword users.

    • For magic users (staffs) we could use more accessible magic at the beginning of the game. Example: RPG concept starter weapons for sword, bow and arrows, a magic damage staff, and could be given by the alchemist (as he is a shopkeeper anyway!)
    • Arrow count for new/beginner players; there’s a severe shortage of arrows at the start. You can’t fly to get arrows, there’s in real life plenty of ground birds that could give feathers, or make feathers really cheap at the alchemist.
    • Give a class tutorial if people are looking for the rpg aspect of the game, express that it’s a little like Pokémon where your pets battle other monsters, give it the familiarity that draws that dopamine from peoples brain, help them form the emotional connection with old favorites while remaining completely independent as your own game entity. It’s hard to think of a Pokémon, rpg, minecraft, class based game without getting distracted so there are ways to draw others in by the familiarity while explaining how to do the starter quests, include discord as a link directly from the game, have support for new players through the main menu page.
    • There’s a lot of ideas here that have been on my mind for years. Others say these things to me, like it feels incomplete, closed ended, unexplanitory, confusing, but to all these problems is a solution 🙂 keep up the great work guys!
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